Scaravan 66

Lithic Entertainment

2025

Sound Designer, Technical Sound Designer, Voice Designer, Audio Mixing

  • Provided full-suite sound design for all characters, environments, actions, menu interfaces, gameplay events and cutscenes 
  • Synthesized, designed and implemented unique vehicle engine sounds for over 12 different vehicle models
  • Prepared multiple mixes for full game release including multi-platform potential

Waking Wonderland

Secret Location Immersive

2023

Sound Designer, Technical Sound Designer, Voice Editor, Audio Mixing

  • Provided full-suite sound design for additional content implemented in 2023
  • Traveled to Atlanta, GA to provide audio system consulting for Illuminarium implementation
    • Venue-specific 64 speaker array intended for fully-immersive experiences
    • In collaboration with Secret Location production team, created novel solutions to audio programming issues related to software and hardware limitations
    • Created dynamic interactive sound events which would trigger via LIDAR detection systems
  • Additional technical sound consultation for Toronto-based Illuminarium location
    • Edited and built on old Wwise Atlanta venue project
    • Assisted venue managers with solving hardware issues based on recent construction implementation

Broken Spectre

Stitch Media

2023

Sound Designer, Voice Editing and Designer

  • Nominated for Best Dialogue in an Indie Game at the 2024 Game Audio Network Guild awards
  • Worked in collaboration with two other members of the audio team
  • Attended voice recording sessions as dialogue recording consultant
  • Edited and mixed several thousands of unique character dialogue events

NERF Ultimate Championship

Secret Location

2022

Additional Sound Design, Foley Recording

  • Provided supportive sound design for other team members who were tasked with leading the majority of audio work
  • Attending multiple foley recording sessions to record with NERF dart guns
  • Recorded dart gun sounds and dart fly-by sounds using a variety of recording techniques including but not limited to: 
    • 360 ambisonics recording
    • Fine-up recording, medium-distance recording, room-space recording
    • Contact microphone recording

The Vale: Shadow of the Crown

Falling Squirrel

2021

Additional Sound Design

  • Provided supportive sound design for other team members who were tasked with leading the majority of audio work
  • Utilized ambisonics recording and mixing techniques to create immersive audio soundscapes
  • Designed for exclusively audio-driven gameplay and developed in direct collaboration with the visually impaired player community

The Big Con

Mighty Yell

2021

Additional Sound Design, Audio QA

  • Provided supportive sound design for other team members who were tasked with leading the majority of audio work
  • Offered recorded playthrough commentary and recorded list for potential improvements and audio related issues

Flow Weaver

Stitch Media

2021

Sound Designer, Voice Designer

  • Provided full-suite sound design for multiple thematic concepts within the game
  • Persevered through pandemic lockdown and the many difficulties that came with that

Later Daters

Bloom Digital

2020

Additional Sound Design

  • Provided supportive sound design for other team members who were tasked with leading the majority of audio work

Blasters of the Universe: Infinity Forever

Secret Location

2020

Audio QA

  • Offered design opinions and design ideas during on-site QA sessions
  • Provided meeting notes during team member playthrough and analysis

Paranormal Pest Patrol

Secret Location

2020

Sound Designer, Technical Sound Designer, Voice Designer

  • Created several unique character voices
  • Designed all sounds for the entirety of the gameplay content with additional outsourced help for cutscene sound design

In Passing (Animation)

Esther Cheung

2019

Sound Designer, Audio Mixing, Rerecording Engineer

  • Award winning animation including the 2019 Toronto Reel Asian International Film Festival, Air Canada Award
  • Directly collaborated with the animator to bring her vision of Hong Kong in the 1970's to life
  • Special selection of sound samples to actively immerse the audience in the streets of Hong Kong

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